ProMediaFlow — 25 Sep 2026: Hardware-style asset viewer console, Reliable reference tile roles, Smarter shot duplication and Atlas visual polish and accurate…
Today brings an overhaul to the asset viewer with technical playback controls, standard production file names, and frame markup. We also fixed image reference roles, cleaned up timeline shot duplication, and brought clearer metrics and…
Today brings an overhaul to the asset viewer with technical playback controls, standard production file names, and frame markup. We also fixed image reference roles, cleaned up timeline shot duplication, and brought clearer metrics and contrast to Atlas EMS.
Creator Studio
- The asset viewer features a new deck-style player console with timecode readouts, frame stepping, standard NLE keyboard shortcuts (J/K/L, I/O), and full-resolution frame snapshots with markup.
- Renders now use standard production file naming across previews, asset details, searches, and zip downloads.
- Reference tile roles now reliably save, and frame tiles guide scene framing and composition as text descriptions rather than altering character appearance.
- Duplicating a shot now places the copy immediately after the original and starts clean with only the active frame instead of carrying over past version history.
- Dragging shots in the timeline no longer accidentally selects text across neighboring items.
Atlas EMS
- Position counts in Structure and Overview now share a single definition, accurately counting only currently active assignments.
- The interface has been refreshed with improved text contrast, softer card styling, and clearer process stage indicators.
Published